MTG Arena Dominaria is live! Update details

Here we go, as promised, new expansion was released. All participants of MTG Arena Closed Beta are welcome to check out new Dominaria expansion. Here what we’ve got:

  • New cards and cards mechanics
  • The art and style of Dominariahas also spilled outside the cards into MTG Arena with: new Dominaria battlefield, new music, new Dominaria visuals throughout the client.
  • The Beginning of Events. Events will be a major way to enjoy Magic in MTG Arena. Developers want it to feel like there’s always something new to check out every day. This update is our first step towards that goal with the first two events:
    • Quick Constructed
    • Quick Draft

    There will be a schedule events through to June available to view. Additionally, a few surprise events will pop up throughout the month.

    Events also come with their own form of matchmaking. When you enter an event, you are primarily matched with other players with a similar net win/loss record. MMR plays a lesser role in matching you with players within your win/loss record. To keep match times reasonable, you can be matched with players outside your win/loss record if you or someone outside your win/loss bucket has been waiting a long time.

MTG Arena economy updates

Three Dominaria Boosters. Every current player will be granted three Dominaria boosters upon their first login. This is a one-time reward. New players will be awarded three boosters of each set available in MTG Arena, now including Dominaria.

One Additional Mythic Wildcard. Like the three Dominaria boosters, this is a one-time reward. Many players were upset over the removal of a Mythic Wildcard from the Vault, and developers listened.

Daily Wins. The first win of the day will now award players 250 gold. Wins two through four will now award 100 gold. That should give players 550 gold in their first four daily wins.

Quests. Quest rewards will now be set at 500 and 750 Gold. Devs have also removed the quest type that requires players to win with a two-color deck, and devs adjusted some of the values to complete of the other quests. Together between daily wins and quests, players should be able to earn at least one booster per day with about 60 to 90 minutes of play.

Weekly Wins. Players will still receive a pack at five, ten, and fifteen wins for the week. These weekly wins will now reward Dominaria packs. Between daily wins, weekly wins, and quests, you have an opportunity to earn at least ten packs per week.

Individual Card Rewards. These are gone from daily wins and the Vault. There was an experiment, but the variance was too high here, and the player feedback pointed towards Gold rewards than Individual Card Rewards. Devs are still planning to use the system in event rewards, but at uncommon rarity and above and in greater quantities.

The Vault. The Vault will now reward one Mythic Rare Wildcard, two Rare Wildcards, and three Uncommon Wildcards. Vault Progress has been rebalanced a bit, but if you play daily, you should unlock the Vault at least every three weeks with consistent play of roughly 60 to 90 minutes a day. For the average player, this should happen once per month

For those interested in exact numbers, here is how the Vault progresses as of tomorrow’s update. Vault progress comes from opening 8-card boosters or from adding a card to your collection after you already have a full playset:

  • Opening an 8-card booster: 3.33333333…%
  • Fifth (or more) copy of a mythic rare added to collection: 1.11111…%
  • Fifth (or more) copy of a rare added to collection: 0.5555555555…..%
  • Fifth (or more) copy of an uncommon added to collection: 0.3333333…..%
  • Fifth (or more) copy of a common added to collection: 0.11111111….%

End of Weekly Rewards. The Friday rewards of three boosters will end with this update.

Gems Economy

With this update, players will now be able to purchase gems using real-world money. Any gems purchased with real money during the Closed Beta will be given back to your account after a final wipe at the end of the Closed Beta. Why? Because developers are going to test the paid economy during the Closed Beta as well. Also, to purchase gems, you will be redirected to an external website to enter your payment information. Devs are working on integrating this process fully into the game for the future. Gems can be purchased at the following amounts, all of which are in USD.

  • 750 Gems: $4.99
  • 1,600 Gems: $9.99
  • 3,400 Gems: $19.99
  • 9,200 Gems: $49.99
  • 20,000 Gems: $99.99

Pack Purchasing

Players will still be able to unlock packs for 1,000 gold. Starting with the Dominaria update, packs can be purchase at around $1 each (depending on the amount of gems and packs you purchase). Devs will be testing gem pricing on eight-card packs as follows.

  • 600 Gems: 3 Packs
  • 1,200 Gems: 6 Packs, which includes at least 1 Uncommon and 1 Common Wildcard
  • 3,000 Gems: 15 Packs, which includes at least 1 Rare, 3 Uncommon, and 3 Common Wildcards
  • 9,000 Gems: 45 Packs, which includes at least 1 Mythic, 3 Rare, 9 Uncommon, and 9 Common Wildcards. (The Dominaria 45-pack bundle will also include 1 copy of Firesong and Sunspear)
  • 18,000 Gems: 90 Packs, which includes at least 3 Mythic, 6 Rare, 18 Uncommon, and 18 Common Wildcards. (The Dominaria 90-pack bundle will also include 2 copies of Firesong and Sunspear.)

And since developers brought up Firesong and Sunspear, the card will be available through crafting with a Rare Wildcard and will not be appearing in packs of any type.

Summary: what we’ve got with MTG Arena Economy?

The in-game economy is still not in its final state with this update. Devs are working on adding more events and formats to the mix. There will be more in the store to choose from eventually, like cosmetic items, bundles, and potentially decks. But the foundations are in place now.

  • Base Economy. Gives you a rewarding experience in your first 60 to 90 minutes of play. Or if you don’t play daily, you can have longer play sessions a few days per week with larger rewards. You should also see a pathway to getting the cards you want weekly and monthly.
  • Events. These are designed to be the next step beyond your daily and weekly rewards. If you do well, you get out more than you put in and can keep playing. If you don’t want to earn your way into an event or hit a rough patch, you can enter with gems.
  • Paid Economy. Now that you have a way to earn gems, there is no paid-only mode. Purchasing gems is there to speed up your rewards. The paid economy works best in conjunction with both the base economy and events.


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